Saturday, 27 July 2013

50 Shades of Green

So, I figured: with all these new clans I'm doing, why not go for some different skin tones, as well? I like the way I currently do Ork skin, it looks decent, is easy and, most importantly, its quick, but I decided to change it up for some of the other clans. All these skin tones are made by just mixing another colour to the normal greens I use. (The quality of painting on these models is below even my usually low standards, because they are only test models. Please bear this in mind.
 
Goffs
The Goffs I see as the black orcs of space orks. I wanted them to look a whole lot darker and even more menacing than the other clans. I added brown to the green skin colour, and I really like the effect. These guys have the added benefit of being very quick to paint. After doing the skin, and the teeth and bone areas (and some areas of brown cloth), the armour is just a single highlight of Mithril Silver over the black basecoat.


Blood Axes
I wanted to give my Blood Axes a mostly grey city-fight-esque colour scheme, and to match I added a bit of grey to their skin tone. Orks are naturally adaptable in their muscle mass and physique, so I gathered their skin tone may well change depending on their surroundings, another genetic coding built into the race to make them better at what they do.

Frostbites
My take on the Snakebite clan. I've wanted to do a snow themed army for ages now, but I've never got around to doing it. I always preferred giving my armies cohesion with my desert and city themed boards, but I went against that for this army. Their skin was achieved by simply adding Ice Blue to the normal green colours, and I think it adds to their sun-depraved look.

For the time being I'm slowly working my way through my old ork models. I have over 3.5k points of orks from my previous freebooters army, ready to have their paint stripped and having a re-do. The Goff scheme above was very quick, so there will be a lot of Goffs in my collection before long.

Monday, 22 July 2013

Look at me Flash, boss!

Flash Gitz
Now that I've started adding new clans to collection, I figured it was the perfect time to add some of the more characterful units to my army. Flash Gitz are synonymous with the Bad Moons clan, so it was natural I would get some eventually. I've never used them before: I hear they're not too good, but who cares about that? I can see them being fun.
I was thumbing through a bunch of old White Dwarfs a few months back (that sounded so wrong), and I stumbled upon an article by ork legend Adrian Wood, and how he converted a bunch of Bad Moon nobz armed entirely with Big Shootas (it was possible back then). This was the inspiration I needed, and set about a box of 4 spare plastic nobz. The 5th one is in my other squad below.
I modified their guns quite extensively, added a bunch of tekky gubbinz, blades and other such stuff. I'm not a big fan of the whole pirate thing people go for with their Flash Gitz, so I opted for something more traditionally orky. (Also, I've not finished painting their ammo runts, yet.)
You'll also notice there are only 4 of them, currently illegal, but I have a painboy sitting idle on my desk, so he's going to be painted up and added to the squad, eventually.

Trukk Boyz
And alongside the Bad Moons I'm working on a small Evil Sunz army. My 'main' made up clan, da Big Teef, use orange for their clan colour, so having yellow- and red-wearing boyz made some sort of sense. These guys do not have their trukk yet, but they will get one, of course.

Wednesday, 3 July 2013

Inquisitor 28mm

So a while back, my friend introduced me to 28mm Inquisitor. This concept provides all the cool unique narrative rules of the Inquisitor game with the modelling/converting opportunities of regular 28mm models. He's had a small warband hanging around for ages, and while I've been meaning to get some models sorted for it, I've been putting it off for reasons I won't go into here.
Safe to say, I've done my first few little guys, and I'm quite happy with the results.

Inquisitor Devona Reinhardt


My Inquisitor. I did originally want a male Inquisitor, based off the Commissar Yarrick body, and while this guy will still be done in future, I settled for this lady instead. She's based off a female Vampire from Fantasy, with a few bits added to make her appear more 40k-ish. I think the baroque, gothic-style armour really suits 40k's atmosphere.

Brother Veraad Sobrath


Based on the Vampire Counts plastic Necromancer, Brother Sobrath is a heretic preacher. Once assigned to the Sisters of Battle as a battle orator, his descent into madness began during a battle against daemons. That very battle also took his eyesight, and since then he began to receive visions from the Warp, gradually turning him from Imperial light.
He is old and haggard, the tubes on his back pumping life-sustenance into his body. He also carries a staff, the origins of which are shrouded in mystery, but some say it has the power to control daemons.

Callus


A brutal killer, Callus is the right-hand man of Sobrath. He is based on the Wight King, again from the Vampire Counts range. His armour is ancient, but I added the Chaos Marine shoulder pad to "update" his look; maybe he found the shoulder pad and used it to upgrade his armour mid-battle?

Another fun little thing I'll be doing is using these last two guys as leaders for my cultists units in my 40k Word Bearers army, just to give those units a bit more personality and individuality.