Sunday, 5 May 2013

Da Green Krusade

I think its time to gather an even Bigga Waaagh! And in doing so, other Ork tribes have gathered under Gorzag's banner with promises of an even bigger and better fight. The orks was rage across the galaxy in a tide of violence. Never before have the orks bothered to set aside their differences and unite, but when it does happen the universe will be plunged into untold carnage that none will survive. It has begun...

In a nutshell, I wanted a way to breathe new life into my Ork collection. I grew somewhat tired of painting the same scheme over and over, so I decided to change it up a little with different clans. Although I seem to have chosen some random units to paint up like this, I have written small 500pts lists for every major clan. If each of these other armies becomes big enough to be its own thing, I can use them as allies, but in the meantime they can simply be used as units from the same army without being illegal, which is nice.

Bad Moonz
The biggest rivals to my Big Teef tribe, the Bad Moonz were first to pledge allegiance to Gorzag. Although the local Bad Moonz are nothing more than a small splinter warband of the whole tribe, their riches have gotten then a lot of snazzy wargear and weapons of mass destruction, all promising to play an important role in the war to come.
Here are my Meganobz.

Evil Sunz
So I had another mob of bikers sitting on my shelf, so I thought why not add in some Evil Sunz bikers, too? Edit: I just noticed I forgot to finish the nob's wristband :P

Zl'Kahvorh and The Shifted
Ok, onto a different army altogether. I decided a while back to add some Daemon allies to my Word Bearers army. It makes sense after all, according to the fluff, and will add some much needed combat punch to my gun-heavy Chaos army... so I pick Horrors, one of the more shooty types of daemon. I know, ironic right? But I just love the models.
I rarely use psykers in my armies, so I decided to add a Herald of Tzeentch. I used the Changeling model because it's awesome. He's called Zl'Kahvorh, The Faceless one, and his Horrors are known as The Shifted.



 


Tuesday, 19 March 2013

Chaos Update

So I haven't updated for months. The reason? Guild Wars 2. But I've given it a break for a few days, and got some things finished up in my Word Bearers force.

Maulerfiend

I'll get the big beastie out the way first. I've never understood everyone's dislike for this model since its release. My only gripe is it looks a bit generic, but that's ok for an Undivided player like me. But it would have been nice to see different head or backplate options. I added a slight spin on the basic model by giving it 5 legs. Naturally, this meant I had to remove one of the Magma Cutters, but that's fine with me. Other than adding a few extra details, like the flames, and the scrolls to Word Bearerify(!) it, its a pretty basic build.
Its also, probably, the biggest model I've finished in my collection, not including terrain. (In fact, that does include terrain - I've not finished a terrain project either!)

As for the rules side of things, knowing this beast's limits is paramount. In my first game using it, my opponent (knowing it was my newest model) naturally targeted it with everything he had that could kill it; and kill it he duly did! But in the second game, it mashed a unit of sentinels, a Leman Russ and took a chunk out of some infantry, so at least it made it's points back. Shame it died to a single meltagun shot from a Guardsman!

Oberan's Revilers

Last blogpost, many months ago, saw the completion of my first Troops unit. Well, here's my second, so I now have my core Troops filled, at long last!
They run the same build, except the Champion has a power sword and meltabombs instead. The red blood on the skin looks especially vibrant on this squad, like it does on the Maulerfiend. Its not that bright in the flesh (excuse the pun); I need to mess around with my camera's settings a bit.

And here is Oberan's Rhino. This is still a PIP at the moment, so its not as shiny, and its missing the gunner for the time being. The top was very bare, so I added a large Chaos Star to spruce it up a bit.
I'm also working on a free-hand Word Bearer design on the right entry hatch, but I didn't photo it because it looks terrible at the moment.




Helbrute


 
And finally, for today, my Helbrute, Brian. No, that's not his real name; I haven't named him yet.
I apologise for the quality of the picture. No matter how I photographed him he always came out blurry.
This guy is very much a WIP, too. I need to tidy some areas of the skin and "teeth", as you can probably tell.
I gave him a few simple convertions. I made the plasma cannon out of a spare Forgefiend gun leftover from my Maulerfiend. I also added green-stuff flames to his power fist to show his heavy flamer upgrade.






 

 

 

Tuesday, 28 August 2012

Spread the Word - Resurrecting my Word Bearers

A brief history lesson - way back during the 3rd edition, I started up a Chaos force. They started out as Emperor's Children, but later evolved into my own Renegade chapter, the Nameless Ones, another Slaanesh-aligned army. Eventually, I grew bored of the limitations that entailed, and I changed again to Word Bearers. However, my army were left in limbo due to my other 2 armies, Orks and Dark Eldar. With the coming of the new Codex, though, I figured it was time to dust off my Chaos models (literally, my shelves get very dusty!).

The Fist of Lazarus
Lazarus is the Champion of my first unit of Troops. He named his unit after the Power Fist he wears. The unit is a typical unit of Chaos Marines; 10-strong, with 2 meltaguns and Lazarus of course, who also bears the unit's Icon of Chaos Glory to summon a bunch of daemonic goodness should he need to.




You'll probably notice I've not highlighted the gold areas, yet. I'll finish that off when I grab some paint from GW next week.

After a game against my friend's Imperial Guard, my Chaos Marines got absolutely annihilated; it wasn't even close; owing in no small part to my complete inability to make any armour saves! But anyway, that game forced me to mount all my Chaos Marine units in Rhinos.




Please excuse the thick, gloppy-looking paint in some areas; leftovers from the previous 2 paint attempts which I failed to clean up properly.
Also, the red looks a lot brighter on the tank for some reason.
And, this is my first attempt at free-hand work; its only a basic 'text' effect, but I think it looks ok. I also added tiny little Chaos Stars, like the red one on the flesh hanging on the exhaust.

The Soulrakers
What's a Word Bearers army without a host of daemons in tow? The new Allies rules are great, and I intend to make full use of them. The Soulrakers are my Daemonettes. There are 8 in the unit, as you can see, and the one with the big, flappy hair has Transfixing Gaze. The unit is so small because I initially wanted 500pts of daemons, and I wanted to include a Soul Grinder, which ate up a fair chunk of that.
 
Future Plans

I have a bunch of Chaos stuff left over from my previous forays into Chaos. Back in those days we were a bit more lax when it came to points values, so I have a ton of Chaos Marines left. However, in my 'main' cohesive force, I have a second unit of basic Marines, some Noise Marines, Raptors, Vindicator, 3 Obliterators and of course, a Dark Apostle.
My daemonic allies will feature a Herald of Tzeentch, some Horrors, and a Soul Grinder, but I don't have any of these yet.
I'm attempting to get all this done before I get my grubby mitts on Dark Vengeance, which will add some awesome new models to my army and probably bump my Word Bearers up to 2000pts, not including the daemons.

Wednesday, 11 July 2012

Da Boss is Back!

During a recent clash around a small, but none-the-less vital Imperial stronghold, Gorzag finally met his match atop the structure. After a fierce ground battle, the orks had breached the Imperial Guard defences, but their ranks were in tatters. Not wanting to lose, the Warboss Gorzag Irontoof broke off from his mob and charged the bastion solo.
Crashing through the entryway, he cut down the few remaining guard on the ground floor, and barrelled up the stairwell to the roof; his eyes set firmly on his quarry. Erupting from the roof with a roar, Gorzag launched himself at the Imperial Guard Commander Mordecai.
After a fierce battle, the Penal Legionnaires showed their true repentant colours, sacrificed themselves in the name of the Emperor. But it fell to Mordecai himself to land the killing blow. Shattering the Warboss's bull-like helmet with his power fist, and casting the foul xeno over the battlements to his doom... or so he thought!
During the clean up operation, no trace of the Warboss's corpse could be found!

Fast forward to now...

WARLORD GORZAG IRONTOOF
Some say he was too embarrassed to show his face after the kumpin' he took from an 'oomie. Instead, he was carted away by his most loyal grotz, and taken back to their Base ov Oparashunz on the world of Ragd, the Big Teef's homeworld, of sorts!
From there, Gorzag led a series of lesser Waaaghs into the surrounding star systems, mostly against the Tau, and he would not threaten Imperial space for some time.

However, the time has come for him to seek revenge.
Armed with an even bigger shoota and even bigger power klaw, Gorzag is ready to bust some heads... with the help of his pet squig, Chompa.

LOOTAS
I've also painted up a batch of 8 lootas. In 6th edition, they appear to have had a bit of a buff in terms of damage output, especially against tanks. The fact that glancing hits can now destroy tanks (given enough shots), and they can Snapshoot on the move and against charging foes, Lootas have recieved some major improvements. Snapshots are basically made a -1 BS for orks, so its not much of a change.
I'm even considering having them drive around in an opne-topped looted tank, and having a mekboy with them to keep it going, but I'll wait and see how they do on foot.

LOOTED TANK
Loadsa looted stuff today...
Can you tell I used to be a Deff Skulls fan before I made my own clan?
Unfortunately, the camera I use doesn't pick up the orange very well on my models. Its probably the lighting, in that I usually photograph my models at night under artifical lighting. Even the camera's flash doesn't seem to help. Does anybody have any ideas about this?




Also, I tend to be somewhat impatient when it comes to painting. I prefer doing things by the quickest possible means, and because of this I very often miss certain details or fail to spot any mistakes. If you see any feel free to let me know, I'd be very appreciative :)

But yeah... its a tank, and it goes boom, in more ways that one. I'm not sure how it'll perform under 6th edition, as I've not had a game under the new rules yet.
I hear the new vehicle rules make anything less than armour 12 a bit redundant, and even armour 12 is rather questionable, but we'll have to wait and see. Either way, I love tanks, and I have 3 more in the pipeline.

Friday, 15 June 2012

Out of retirement...

It's been quite a while again.

I've not been doing much in the way of The Hobby these days, but I do have a few things on the go. Namely, bringing some of my old ork models out of retirement. These models aren't ultra-old; I got them in 3rd edition. They were my second army, and their paint schemes were trash, so what to do?

Well, my good friend Darren (http://arcadian107.blogspot.co.uk/) introduced me to the wonders of Dettol a few weeks ago, and this stuff is a Gork-send. 1 night soaking in this and the paint just peels off easy, with some white spirit and an old toothbrush for good measure. So that's what I've been doing:

Here are some of the gits on the go...
















And here are some after the soaking...
















I also had some meganobz, which I tried it out on first.
They're currently a work-in-progress...

















At the moment I'm finishing painting up a tank and some extra boyz for my existing boyz mobs. Add to that the slew of old orks being repainted, that will give me 3 mobs of 30 boyz, which is quite nice. I'll try to take some piccies of my army as a whole, and write up my full army list on here. Comes to around 3,500pts, if I'm not mistaken. That's a lot of painting still to do.....








Saturday, 28 April 2012

You wait all day for an Incubus...

... then 4 come along at once!

Sentinels of the Face Shrine
Yup, that is a Legend of Zelda reference!

The background for these guys is they take the skulls of their victims, manipulate them into weird shapes, stretch flayed skin over them, then wear them as helmets. That's why I painted their helmets in flesh colours, with red washes to look like blood. The gold kind of overpowers the black of their armour, but that's ok. It will make them stand out more and look more regal and important.

These guys form the bodyguard for my Haemonculus, who is yet to make an appearence. There are only 4 Incubi in his retinue because I will be mounting them in a venom.

I try to break the mold whenever I can, and the 'Blasterborn' loadout makes an appearence in EVERY army list I see on the internet, so I decided to change things up and have 4 Incubi riding in the venom instead. Speaking of which...

This is my attempt at converting a venom. It's still very much a work in progress, as you can see. The official venom kit has been out for a while now, but I was sitting round one day and saw an old Eldar vyper sticking out my bits box, so I decided to put it to some use.

I will be painting the glass carapace, so I glued it on. The vyper actually belonged to my brother, but he quit the hobby ages ago and gave me all his models; I was going to make them back into a full-fledged list, but then Dark Eldar came along. The grey scrapes along the side I made to make way for gluing the spikes on, and removing the old transfers.

Obviously, it still needs its 2 guns. This is the thing I said I needed spare splinter cannons for in my prvious post. It will have a gunner on top, from the raider kit, and and underslung cannon at the front.

The Scions of Flesh
And finally, I have another WIP squad of dudes (oh, how I spoil you so...). This is my first unit of Wracks, the Scions of Flesh.

As you can see, I've melded the Finecast wracks with some Empire Flagellants. The result was better than I expected. The flagellants are actually much smaller, but I think it adds to the eccentricity of the collective... hmm, that sounds like the title of a philosophical book.
I still have to green stuff their backs, though, so their bony hunches actually look like they belong there, and not just stuck on top of their tattered robes.
There are some spare dryad parts in the mix, too.
Loadout is fairly typical; 2 liquifier guns and an acothyst with an agoniser. They will be mounted in a raider.

I guess that's it for this post. I was going to add some more stuff, but I don't want this blog to turn into a bloated mess of random units. I have so many things in the pipeline; its a wonder I get anything done. I'm painting some Reaver Jetbikes at the moment, but when they're done, I'll finish off the venom, wracks and their transport.

Sunday, 15 April 2012

Back to Dark Eldar...

As is usually the case with me, I've not stuck to 1 particular project. So my natural progression in all things 'the Hobby' is to go back to my other army, the Dark Eldar. I've re-written the list, and changed the colour scheme. Gone are the wyches and archon, and in comes a Haemonculi and their relative constructs. Well, they will do. For now, I'm concentrating on what I have. Beginning with another warrior squad:
Scorn's Slaughterband
I figured every kabal and haemonculi coven could make use of warriors. Plus, warriors are easily some of the coolest models in 40k in my opinion, so I kept them in my army. They're the ones who capture unwilling test subjects for the Haemonculi during their slave raids.
These guys will take the role of a typical mechanised force, sitting atop their vehicle and shooting the enemy to bits. If... sorry, WHEN their transport gets blown up, they can dive for the nearest cover. They will adoubtedly get assaulted at some point, so I gave the sybarite a pistol and a venom blade for some combat ability. Hopefully, he won't ever have to use them.





The squad's raider is fairly typical with a Dark Lance and Flickerfield. I also gave it splinter racks to assist in all the dakka this squad will be throwing out.
They're not going to win any awards, but they're fine for the tabletop, which is where they'll always be found. I posted my first warrior squad far too long ago, but ironically that's only a few posts down the page. I'll probably end up repainting them to match this new scheme, but that's at the bottom of my agenda.

So that's it for now. I'm working on the next brand new unit as we speak, if I could only figure out how to get some spare splinter cannons (hint, hint).

Cheers, guys.